Engine Overhaul

This roadmap was created immediately after the Kickstarter. Since then, we redesigned Starmancer from the ground up. You can read about it here.

The redesign has affected all of our release dates, but the new Starmancer is much more flexible, moddable, and sustainable.

We know that you want to play Starmancer as soon as possible. We want that too.

But we won’t release a half-finished or rushed game.

(Posted: 20 December 2018)

Road Map Information

This is a general overview of features we want for Starmancer. These Milestones will not take an equally long amount of time or effort, and not all planned features are included here. The order and the scope of these features may change during the course of development, as we strive to keep it flexible.

We also routinely forget to update the roadmap. If this bothers you you can challenge Victor to a fist fight.

If it really really bothers you you can tell us about it in our Discord.

Click on a section for more information



Current Progress: 80%

Not Finished

  • Mods can be written in C#

  • Models and other assets can be imported


  • Existing components can be modified


Current Progress: 50%

Not Finished

  • Object Windows (when you click on something)

  • Build Mode (painting walls, grid lines, etc)


  • Build Menu