Patch Notes 0.2.16 (The Galaxy Map Update)

Added galaxy map, traders, and space whales. Going forward, more "life" will continue to be added to the galaxy map.

In order to travel, you need "Starfuel", click on the local star in the starmap to create a "star fuel station".

Changes

  • Added galaxy map. Warp around using starfuel. Hauler now starts unlocked.

  • Construct star fuel stations at stars (in the starmap) for starfuel (powers the warpdrive).

  • Stars now light the map based on their color.

  • Colonists no longer spawn alive on the map, and instead spawn in a crashed lifepod with a control module, a corpse, and some random items

  • Added trade ships. They sometimes spawn in star systems.

  • The loading bar while warping is now incremented at more intervals and has text updates.

  • Bioshroom now creates 3 biomass when harvested.

  • Added Space Whales. Harvest their tasty meat with C4. (more missions of this type to come soon)

  • Sinks (and toilets) can now be used as "output" for restocking other objects.

  • Added recipe to chem table that converts biomass, biowaste (for the DNA), and goolerium into DNA frags

Fixes

  • Fixed position of cuddler head when sleeping

  • Minor tweak to toxic mushroom animation

  • Changed the sprite of biomass mushroom nodes on asteroids

  • Fixed a bug where tooltips would become orphaned.

  • Thermal exchangers placed on external walls now use the system temperature.

  • Fixed a bug where colonists would often "double-back" to the ship when offloading (etc)

  • Intro music volume is now set to the music volume in the options menu.

  • Fixed a bug where crop seeds would be destroyed when planting crops.

What's Next

  • Construction Materials

  • "Change Language" button (for playing in not english)

  • Monster Hunting Job Task

  • Jetpack and Helmet are gear

  • Quests

  • Return of the gossip system?