1.) Created standalone application for mission editing. Each mission is stored in its own file.
2.) Any c# files within a unity project are considered part of the project, so unity tries to compile them. This means that all of the source files for the application can't be in the unity project. So I'm saving them in the parent folder of the repository, rather than the starmancer folder of the repo.
1.) External files can now be formatted with records and subrecords. Records are labeled "[RecordName]" and they end with "[/RecordName]".